Tales of berseria oder Tales of zestiria? Ich habe mir beide Spiele bei Steam gekauft und wollte fragen welches soll ich als erstes spielen ich weiß nicht ob es in. Die Tales of-Reihe, auch Tales-Serie oder Tales of-Serie, ist eine Spielserie von Bandai Namco und das Thema, mit dem sich dieses Wiki beschäftigt. Die Serie. Tales (テイルズ; Teiruzu) ist eine Reihe von Computerspielen, die auch unter dem Namen statt, wogegen Tales of Zestiria und Tales of Berseria in derselben Welt spielen, aber das Geschehen in unterschiedlichen Zeitperioden abläuft.
Tales of-ReiheDer japanische Entwickler und Publisher hat sich am Oktober den Namen Tales of Luminaria schützen lassen. Passend dazu: Tales of. 11 Ergebnisse für "Tales of Berseria". Tales ist eine Reihe von Computerspielen, die auch unter dem Namen Tales of in Japan populär ist. Der erste Titel Tales of Phantasia debütierte auf dem Super Nintendo Entertainment System in Japan.
Tales Of Spiele Characters VideoTales of Glory (Romain Chastan, Ankama 2018) - Überblick
A swordsman who lives in the village of Toltus. Cress spends his days striving to master the Albane style of sword fighting that is his father's legacy.
He has a kind demeanour, but also possesses the courage and determination to stand up to his foes.
Yuri Lowell Yuri lives in the lower quarter of Zaphias, the imperial capital. Velvet Crowe Velvet was once a normal girl living in a frontier village with her brother, sister, and sister's husband, Artorius.
Asbel Lhant Asbel is the eldest son to the lord of Windor's Lhant region. Sorey Possessing high resonance for a human, Sorey is able to perceive beings like seraphim and hellions.
Lloyd Irving Lloyd lost his mother at a young age, and was raised by a Dwarf named Dirk. Reid Hershel Reid works as a hunter in the Inferian town of Rasheans.
Cress Albane A swordsman who lives in the village of Toltus. Wiki erstellen. Inhaltsverzeichnis [ Anzeigen ]. Kategorien :. Abbrechen Speichern.
Tales of Symphonia: Dawn of the New World. Tales of Symphonia Chronicles-Fassung. Tales of Zestiria.
Zestiria is one of the newest game of the series to hit PS3 and PS4, and as such it tries to do some different things.
The presentation is better than ever, with cutscenes blending well with actual gameplay and an open world layout rather than the traditional world map.
Sorey is one of the only humans in the world that can see and speak to Seraphim, as most believe them to be gods.
Tributes and worship of the Seraphim have waned over the years though, weakening their protection and power. Shepards can contract sub-lords who are also able to speak to the Seraphim and use their power through the Shepard.
Two human characters serve in battle, and you have access to up to four Seraphim to switch out in battle two at a time. Humans specialize in close range combat artes, while Seraphim specialize in long range magical artes.
However, it tries new things some of which succeed and is an overall good step forward for the series. Berseria sets a very different tone for the Tales series, making its story and main cast of characters much darker than we usually see.
The series continues to up the ante with its presentation, and experiments quite a bit with its battle system. The story of Berseria focuses on a young girl named Velvet Crowe, living a quiet life in a peaceful village.
Her world gets turned upside down when someone she trusts does something unthinkable, resulting in the loss of the entire village and everything she loves.
Velvet herself is turned into a daemon, an unholy being with special powers, and becomes consumed with vengeance. Three years later Velvet is broken out of prison, and finds the world very different from what she knew.
Along her journey, Velvet meets a colorful ensemble cast, who each have an incredibly troubled past. They cheat, steal, kill, and do more to achieve their goals.
Combat has been drastically changed for Berseria, no longer splitting up normal attacks and artes as different commands.
Each of the four-step combos for each character can be customized, resulting in a lot of combat variation. Tales of Berseria is a welcome change in tone for the series, and even though its ensemble cast is a bit haphazard, they manage to be incredibly memorable.
Combat is fast and exciting, while also deep and rewarding. Interestingly enough, the game plays off of Ludgers silence in some smart ways later in the game providing story reason for it rather than just the gameplay mechanic of a silent protagonist.
Fractured dimensions have started appearing since the events of the first Xillia, throwing time itself unbalanced. The Kresnik family has the ability to infiltrate and destroy these fractured dimensions, so Ludger and his brother are employed by the Spirius Company to do so.
Early in the game Ludger is put into massive debt in exchange for his life being saved, and this is something hanging over you that you have to actually pay off in the game.
One of the best parts of Xillia 2 is the focus that gets put on each returning character. Everyone gets an expanded storyline, and even missions of their own.
Ludger has the ability to switch between three different weapons, swords, guns and a hammer as well as transform into a stronger being.
Combine this with the link system from the last game and you have a highly addictive combat system with a lot of style. Xillia 2 did an even better job of developing its cast of characters than the first game did, and gave some new additions to combat.
Tales of Destiny was the first game in the series that North America would ever see. Und schon wieder ein neues Tales!
September Wer befürchtet hatte, dass nach Xillia Schluss ist, der hat sich gehörig getäuscht. Es wurde offiziell bestätigt, dass bereits an einem Tales-Nachfolger gearbeitet wird.
Leider gibt es bisher noch keine Detailangaben, allerdings soll sich das schon bald ändern.